Топик: Organizing information
Топик: Organizing information
INSTITUTE
OF MANAGEMENT, BUSINESS AND LOW
Donetsk
branch
COURSE
PAPER
IN
ENGLISH
On
the topic
“Organizing
information”
Made
by Perkov Aleksey,
1st
year student of IT department
Checked
by Dronova Valentina,
Teacher
of English
Donetsk
2009
Contents
1. Introduction
2. The database
a) How is a database constructed?
3. Data structures
a) Pointers
b) Strings
c) Arrays
d) Static and Dynamic Data Structures
e) Stacks
4. Lists
5. Trees
1.
Introduction
Information
worked by the computer can organized in a variety of ways. Two important ways
are that of a database and a spreadsheet.
On a database,
work is arranged in fields and we will discuss these presently.
A spreadsheet
will allow the user to keep accounts, make calculations and change information
as necessary.
2. The database
A database is
a sort of store where information is kept in an organized way. Access is gained
through a keyboard or a special keypad which is a small hand-held unit
containing keys which are pressed to work the set. The information can be of
many different kinds. It is not always possible to gain access to a database
and sometimes private pass-words are required in order that only certain people
gain access. Some databases can be accessed through a specially adapted TV set
using a modem. A modem is a small box that is specially made to change data
into digital signals which can be sent through the telephone network. A
database that can be accessed in this way is the Prestel system, consisting of
thousands of pages of information and sometimes offered by libraries.
Information given on Prestel is of a general nature, concerning such topics as
entertainment, books for sale, airline journeys and so on. Information on a
company database may, however, be of a very different kind. Such information
might include names and addresses of employees, their salaries and general
state of health. It might include goods manufactures by the company and
suggested price lists. Much of the information a company might keep will
probably be quite harmless, but other, more personal information about the
company itself might be of a highly confidential nature requiring close
security.
a)
How is a database constructed?
A database can
be organized in a variety of different ways depending upon the type of data
that is to be stored. Take for instance a large collection of names and
addresses, along with telephone numbers. This information will need to be
broken down into fields, that is, in this case, the first name, surname,
address and so on. Each category is known as a field. The field is either
string (letters), or numeric (numbers). The database program usually asks you
for your choice. These fields will be organized as:
Fields 1:
surname (string)
Fields 2: fist
name (string)
Fields 3: age
(numeric)
Once the
database has been set up, the computer will ask for the categories and they
will be filled in as records. By using special commands the computer as able to
search for names, addresses, telephone numbers or other fields and change,
replace, add to, or even delete them altogether. Keeping information by this
method saves much time and energy. Banks and building societies keep a lot of
information about customers in this way.
Record № 8
Surname: Jones
First name:
Michael
Address1: 33
Torr road
Address2:
Liverpool
Telephone:
221-668973
Age: 41
3.
Data structures
1. Most of the information we
encounter in everyday life is structured in some way the commonest example is
the words of our language, which are linked together in phrases, sentences and
other more complex structures. The rules for constructing these structures are
extremely complicated, yet we apply them by intuition.
2. Other examples of
structured information include dictionaries, telephone directories and
encyclopedias. These are all stores of information which would be useless if
the information were not strictly arranged according to ma few simple rules.
The structure of a collection of information makes it easy to locate individual
items of information, and to insert new items, or delete items. The same
reasoning applies to structured information stored in computers.
a)
Pointers
3. A pointer is a data item
which indicates the location of another data item. It may be thought of as an
arrow, as show in Figure 1.
4. Pointers are used to build
data structures. They provide the links which join elements of the structure.
Of particular significance are pointers to the front and back of a data
structure. Occasionally it is required that a pointer does not point to
anything; in this situation, the pointer is said to have a null value. See
Figure 2.
Figure 1. Figure
2.
b)
Strings
5. A string is a sequence of
characters regarded as a single data item. Strings may be of fixed or variable
length. The length of a string is indicated either by the number of characters
in the string placed at the front of the string, or by a special character
called an end-of-string marker at the end. The following example shows these
two methods of representing the same sting: 10CAPITAL194 CAPITAL194# Operations
on sting are of two types: operations which join two or more strings to produce
two or more sub-string.
c)
Arrays
6. An array is a set of data
items of identical types, stored together. The numbers of elements in the array
is fixed when the array is created. Each element is accessed by an index, which
indicates the position of the element in the array.
7. For example, if the array
BEATLES has elements as follows:
BEATLES: JONH
PAUL
GEORGE
RINGO
then the
element with index value 3, BEATLES(3) is the name GEORGE.
8. Arrays can have more than
one dimension. A two-dimensional array may be thought of as having rows and
columns like a matrix. Two indices are required to locate an item in the array,
corresponding to row and column indices in a matrix. For example, the state of
a game of noughts and crosses may be represented by a two-dimensional array,
GAME with three rows and three columns:
GAME: O X O
X X O
O X
If the top
left element is GAME (1, 1), then the O in the third column of the second row
is GAME (2, 3) and the blank element is GAME (3, 1).
d)
Static and Dynamic Data Structures
9. An array is a static data
structure, that is to say, is stays the same size once it has been created.
Data structures which change in size once they have been created are called
dynamic data structures. A string can be a static or a dynamic data structure.
The structures introduced in the remainder of this shapter are dynamic data
structures. They generally require pointers for their implementation.
e)
Stacks
10.You have probably seen the
way in which plates are sometimes stored in restaurants. A pile of plates is
supported on a spring. As a new plate is put on top of the pile, it pushes the
rest down. When a plate is taken from the pile, the next plate pops up. Such a
structure is a stack in the computing sense of the word. A stack is a
collection of data items which may only be accessed at one end, called the top
of the stack.
11.Only two operations may be
carried out on a stack. Adding a new item, called pushing or stacking the item,
involves placing in on top of the stack. Removing an item involves popping it
from the stack.
12.If a number of items are
pushed onto a stack, and then popped from the stack, the last item added well
be the first one removed. For this reason a stack is called a last-in-first-out
(LIFO) stack. Other names for a stack are push-down stack and push-down list.
13.When a stack is stored in
a computer memory, the elements do not move up and down as the stack is pushed
and popped. Instead, the position of the top of the stack changes. A pointer
called a stack pointer indicates the position of the top of the stack.
Another
pointer is used to indicate the base of the stack. This pointer, called the
stack base, keeps the same value as long as the stack is in existence. Figure 3
shows a stack pointer and stack base in use. If the sequence of operations pop,
pop, push 5.9, is carried out n this stack, the result is shown in Figure 4.
|
|
|
|
|
3-5
Stack pointer
2-7
1-6
0-4 Stack
base
|
|
|
5-9
Stack pointer
1-6
0-4 Stack
base
|
|
3-5





Stack base 






14.The stack is one the most
important data structures in computing. Stacks are used in calculations, for
translating from one computer language to another, and for transferring control
from one pert of a program to another. Most modern processors include a stack
pointer as an architectural feature, and some regard their entire memory as a
set of stacks.
15.In spite of the American
origins of many ideas associated with computers, that great British
institution, the queue, has found its way into the theory o computing. Everyone
knows how a queue works: newcomers join at the rear, service is provided at the
front, and no pushing-in is allowed. Exactly the same rules apply to queues of
data stored in a computer memory^ data items are added at the back and removed
from the front. A queue is a first-in-first-out (FIFO) data structure.
16.Although queues are used
slightly less frequently than stacks, they do have a variety of applications.
These include queuing data items in transit between a processor and a peripheral
device, or at intermediate points in a data communications network.
4.
Lists
A list is a
set of data items stored in some order. Data items may be inserted or deleted
at any point in the list. In this respect, a list is less restrictive than a
stack or queue. The simplest way of implementing a list makes use of a pointer
from each item to the one following it in the list. There is also a pointer to
the start of the list, while the last item it the list has a null pointer. See
Figure 5.

A data
structure of this type is also known as a linked link. A list element consists
of a data item and its pointer. In many applications a list element contains a
number of data items. Since elements can easily be added to the rear or removed
from the front of the linked list, this structure my also be used to implement
a queue. Inserting an element into a list is achieved by adjusting the pointers
to include the new element. See Figure 6. Removing an element is achieved in a
similar way, as shown in Figure 7.


Data items in
a lust are in order, in the sense that one data item is behind another in the
list. Lists are, however, frequently used in cases where the data items are in
numerical or alphabetical order. Such lists are called ordered lists. Lists are
very useful for storing ordered sets of data, if insertions and deletions of
data items are frequent.
Data items may
themselves be entire lists. Lists of this nature are widely used in artificial
intelligence research, and form the basis of the programming language Lisp.
5.
Trees
We are all
familiar with phrases “family tree” and “getting to the top of the tree”. In
this sense, a tree is a structure implying a hierarchy, with each element of
the tree being linked to elements below it. For example, the tree in
Figure 7 shows the descendants of Queen Elizabeth II.

Each data item
in a tree is at a node of the tree. The node at the top of the tree is called
the root. Each node may be connected to one or more subtrees, which also have a
tree structure. A node at the bottom the tree, which has no subtrees, is called
a terminal node, or a leaf. See Figure 9.

A number of
operations may be carried out on trees. Two binary trees may be joined to en
additional node, which becomes the root a larger binary tree, with the original
trees as subtrees. A tree may be traversed in several ways. Traversing a tree
is accessing its elements in a systematic way. See Figure 10.
Tress Have a
number of applications in computing. The modules of many programs are linked
together in a tree structure. Trees are also used to represent arithmetic
expressions, and for sorting and searching. Some computers regard their entire
memory as if it were partitioned into a tree structure.
The essential
feature of a tree is that each node is connected to subtrees, which themselves
have the structure of trees. In other words, wherever you are in a tree, the
structure “below” you is a tree. In this sense a tree is a recursive data structure,
and can be manipulated by recursive programs. This is the property of tree
which makes them so useful from a computing point of view.
A number of
program languages require that the type of each data item be declared before
the data item is used in a program. A data item may be an integer, an array, or
a list, to name just a few examples.